Character sourced from: Gaming

Eleanor Lamb

CBUB Wins: 0
CBUB Losses: 1
Win Percentage: 0%

Added by: AVP vs The Terminator

Read more about Eleanor Lamb at: Wikipedia

Official Site: 2K Games

BioShock 2 is a first-person shooter The sequel to the 2007 video game BioShock, it was released worldwide on February 9, 2010. The Mac OS X version of the game was released by Feral Interactive on March 30, 2012.

The game is set in the fictional underwater dystopia of Rapture. The game opens with a cutscene set in 1958 then jumps 10 years to when Delta wakes up in 1968, eight years after the events of the first BioShock . The protagonist and player-controlled character is an Alpha series of Big Daddy, a human being that has been mentally conditioned to protect Little Sisters which is amongst the first of its kind. The player-controlled character Big Daddy, named Subject Delta who was previously paired with a single Little Sister, reactivates with no recollection of the past decade's events and scours the city in an attempt to relocate the Little Sister that he was paired with. Fearing this reunion will ruin her plans for the city, Sofia Lamb, the antagonist, sends out her spliced up followers that she calls "The Rapture Family" and new Big Sisters in an attempt to deter Delta.

BioShock 2 is presented as a first-person shooter survival horror, with the player taking on the role of Subject Delta, a prototype for the Big Daddies 8 years after the events of the first game. As in BioShock, the player explores Rapture and fights off splicers, the remaining psychotic human population of the undersea city, using a combination of the environment, weapons, plasmids, and tonics. Plasmids and tonics are special genetic-reencoding liquids that grant the user active or passive abilities, respectively, and include many of those introduced in BioShock as well as new ones. For example, plasmids can give the player the ability to use telekinesis or to invoke fire, while tonics can improve the player's movement speed, attack damage, or damage resistance. Several of the weapons in BioShock 2 were previously seen carried by Big Daddies in the first game, including a powerful drill and a rivet gun. The player can use each weapon in a close-range melee attack, unlike in the first game, and is able to equip a weapon and a plasmid at the same time, which they can use in quick succession to destroy enemies. For example, the player might freeze a foe using a plasmid then shatter it using a spear gun. If the player is killed, they are revived in the nearest "vita-chamber."

As the player explores Rapture, they will collect ammo, health, recovery items, money and EVE (a liquid used to power plasmid use). Money can be used to purchase more items at vending machines scattered around the city. The player will also encounter security systems which can be hacked through a mini-game; this requires the player to stop a quick-moving needle one or more times in the correctly colored areas of a gauge. Stopping it within a green area progresses the sequence or potentially ends it; stopping in a blue area may grant a bonus to the hacking result, landing in a white area shocks the player (dealing a small amount of damage); and landing in a red area causes a security alert. The player also gains access to a research video camera. In BioShock 2, once the player begins recording an enemy, the player has a short time to damage that enemy in creative ways in order to score a number of points, which are then added towards the total research points of that enemy type. At various levels of research, the player is rewarded with new abilities. Certain areas of the game take place entirely underwater, limiting the actions the player can perform.

Fantasy Teams Season 1 Record:

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Result Opponent A Score   B Score
Loss Samurai Jack 2 to 26

No match records for this character.