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MATCH SCORE
Ellen Yin: 4
Elisa Maza: 3

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MATCH SCORE
Crash Bandicoot: 3
Ty the Tasmanian Tiger: 0

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MATCH SCORE
Vernita Green: 3
Mallory Kane: 0

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MATCH SCORE
Deedlit: 4
Feral Predator: 2

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MATCH SCORE
Amuro Ray: 4
Rick Hunter: 2

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MATCH SCORE
Sydney Fox: 6
Juno Skinner: 2

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MATCH SCORE
Ghost Rider (Robbie Reyes): 3
The Corinthian: 0

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MATCH SCORE
Giacinta Jinx Johnson: 1
Vernita Green: 3

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MATCH SCORE
Jiang Li: 1
Da Ji: 3

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MATCH SCORE
Michelangelo (Mirage): 5
Aska: 3

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MATCH SCORE
Mighty Morphin Power Rangers: 4
Cyclobots: 0
Kimberly Ann Hart: 2

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MATCH SCORE
James Reece: 4
Ewan McStarley: 1

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MATCH SCORE
James West and Artemis Gordon: 1
C.O.W.-Boys of Moo Mesa: 3

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MATCH SCORE
James Reece: 4
William Strannix: 0

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MATCH SCORE
Coldstone: 5
The Creeper (Jeepers Creepers): 0

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MATCH SCORE
Brainiac: 3
Iron Man: 2

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MATCH SCORE
Kintaro: 1
Master Chief: 4

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MATCH SCORE
Elisa Maza: 1
Blaze Fielding: 5

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MATCH SCORE
Kang the Conqueror: 4
Megatron: 2

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MATCH SCORE
Sydney Bristow: 2
William Strannix: 3

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Admin Development Blog

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The Creative Process

I thought it might be interesting to take a look at the character creation process through my eyes. This certainly isn't meant as a how-to or character creation guide because everyone's creative process is certainly going to be different. This is simply a description of the specific journey I took to create my most recent character, Silver's Hammer. I intend to lay all my secrets out on the table with this one, in the hopes that this is interesting to someone.   Silver's Hammer started, obvio

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In the beginning

"Everything starts somewhere, although many physicists disagree..."   I've quoted Larry Niven before, specifically with regard to his commentary on collaborative world building, and more specifically, the introduction to his short story "Flare Time" in the N-Space compendium (page 342 for those of you playing at home,) where he says you must have a dictator among the group in order to really get anything done.   As the duly appointed dictator of FPL continuity, I managed over 20,000 words on t

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