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By UMPIRE

Sindacco Crime Family vs. Forelli Crime Family

MATCH SCORE
Sindacco Crime Family: 0
Forelli Crime Family: 1

By UMPIRE

Siegfried vs. Kazuya Mishima

MATCH SCORE
Siegfried: 1
Kazuya Mishima: 7

By UMPIRE

Maulkiller vs. Dante (DMC)

MATCH SCORE
Maulkiller: 4
Dante (DMC): 0

By UMPIRE

Rugal Bernstein vs. Raidou

MATCH SCORE
Rugal Bernstein: 4
Raidou: 1

By UMPIRE

Fox (Gargoyles) vs. Fox (Wanted)

MATCH SCORE
Fox (Gargoyles): 4
Fox (Wanted): 1

By UMPIRE

Scarlet Witch vs. Cybermen (Mondasian)

MATCH SCORE
Scarlet Witch: 5
Cybermen (Mondasian): 0

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Momiji vs. Sophitia Alexandra

MATCH SCORE
Momiji: 2
Sophitia Alexandra: 8

By UMPIRE

Ken Masters vs. Ash Crimson

MATCH SCORE
Ken Masters: 9
Ash Crimson: 1

By UMPIRE

Vin vs. Korra

MATCH SCORE
Vin: 4
Korra: 3

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Snow White vs. Danny The Dog

MATCH SCORE
Snow White: 3
Danny The Dog: 1

By UMPIRE

Sweet vs. The Music Meister

MATCH SCORE
Sweet: 3
The Music Meister: 0

By UMPIRE

Ibuki vs. Mai Shiranui

MATCH SCORE
Ibuki: 6
Mai Shiranui: 5

By UMPIRE

The Klingon Empire vs. The Demon Sorcerers

MATCH SCORE
The Klingon Empire: 0
The Demon Sorcerers: 4

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Crimson Viper vs. Ayane

MATCH SCORE
Crimson Viper: 0
Ayane: 9

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The Lord Of The Dance vs. Michael Jackson (Moonwalker)

MATCH SCORE
The Lord Of The Dance: 1
Michael Jackson (Moonwalker): 3

By UMPIRE

Minute Men (Kaiserreich) vs. Mishima Zaibatsu

MATCH SCORE
Minute Men (Kaiserreich): 0
Mishima Zaibatsu: 3

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Ryu Hayabusa vs. Jin Kazama

MATCH SCORE
Ryu Hayabusa: 4
Jin Kazama: 2

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Siegfried vs. General M. Bison

MATCH SCORE
Siegfried: 3
General M. Bison: 2

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Emma Peel vs. Baroness

MATCH SCORE
Emma Peel: 4
Baroness: 2

By UMPIRE

Sophitia Alexandra vs. Rachel (Ninja Gaiden)

MATCH SCORE
Sophitia Alexandra: 3
Rachel (Ninja Gaiden): 2

12:10 - The Equalists vs. Mobile Infantry


UMPIRE
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SEASON 12, ROUND 10

The Equalists

Slot: The Team's Cannon Fodder
Season Wins: 0
Season Losses: 1
Fantasy Team Page
Read more about The Equalists at this Wiki
Official Site: Nickelodeon



Mobile Infantry

Slot: The Team's Cannon Fodder
Season Wins: 0
Season Losses: 1
Fantasy Team Page
Read more about Mobile Infantry at this Wiki
Official Site: Robert A. Heinlein


Battle Terrain
Cannon Fodder Challenge: Arena Free For All

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The Equalists just can't out of the arena, huh, EMPIRE? 

Gotta think on this one. 

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1 hour ago, DSkillz said:

The Equalists just can't out of the arena, huh, EMPIRE? 

Gotta think on this one. 

Yeah man I'm sorry. This was one thing when you hadn't lost a round, but now. 

Guys with machine guns and rocket launchers vs guys with batons and nerve strikes in an open arena just isn't fair.

In a lot of ways this is Cowboys vs Equalist again. Except the M.I have more firepower, but ironically less mobility then the cowboys. As they lack horses or vehicles. 

I guess both sides have power armor/mechs, but I doubt they count as cannon fodder for either group.

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Eh, may as well give this a try ...

The moment the fight starts, the Equalists could throw down some gas grenades to give themselves some cover and possibly disorient the Infantry troopers. While it's true that the troopers could also start the batlle trying to mow down the Equalists, they may not tag them all, giving the remaining Equalists opportunities to scatter and possibly ensnare some with their bolas and electrical discs (which they won't be dodging with nearly the ease that Tenzin did here). 

Also, while the trooper may be trained combatants, I seriously doubt they'd be as quick and formidable as the Equalists can be up-close. 

Note that Korra and Mako are very likely stronger, quicker, and better at melee than the average Infantry trooper. 

Between their chi-blocking, bolas, and electrical gloves, I'm thinking the troopers would be in serious trouble if the Equalists manage to close the gap. 

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They could try throwing gas grenades but automatic fire would still be coming in really fast as well as explosive rockets. 

The MI is used to fighting foes that want to close the distance. The squad will close up and fire keeping each other covered. 

 

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18 hours ago, Mercenaryblade said:

The MI is used to fighting foes that want to close the distance. The squad will close up and fire keeping each other covered. 

If the troopes do close up, that could make them even easier targets to get collectively wrapped up in the bolas and electrical discs. 

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Please take the Equalists out of the Arena for their next challenge, EMPIRE.

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