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Sindacco Crime Family vs. Forelli Crime Family

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Sindacco Crime Family: 0
Forelli Crime Family: 1

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Kazuya Mishima: 7

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Dante (DMC): 0

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Raidou: 1

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Cybermen (Mondasian): 0

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Match 18 The Covenant (Halo) vs. The Galactic Empire (Star Wars)


Fox
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Here is a simple redo, and the First thing I put here.

 

This is the Loyalist Covenant Army vs A combined force of Stormtroopers and Army Personnel, Not the Whole of the Galactic Empire.

 

Background: Covenant

Chieftain of the Brutes Strabius

After the Covenant had been defeated at the Ark, the whole of the Brute race scattered to the winds. Every pack fighting amongst themselves for ships, weapons, and even the other races of the Covenant. Only a few packs survived the onslaught of the Sangheili, and only a few of the ones that survived organised. Strabius’ pack had the benefit of having found a Prophet, nearly the last of his kind since the incidents with the Flood at High Charity. This Prophet assumed the Rank of Prophet of Truth and lead Strabius’ pack as the New Covenant, and his first mission was to attack an abandoned Human Colony that held a very sacred artefact.

 

The location was a world the Humans called Sigma Alturuss II, the Covenant had tried to occupy it early in the war, but the forces were withdrawn in light of the cost to benefit ration. As the Humans has launched an orbiting debris field that was dense enough to even knock out an Assault Carrier. However the new knowledge of being able to use slip space engines within atmosphere made that defence redundant and the whole of the Covenant Navy appeared within the skies above Sigma Alturuss II. What few humans that lived there gave little resistance in the massive invasion, and were only kept alive for the sake of activating any of the Sacred Machines that the Forerunners had left behind.

 

The Covenant forces took days to search the world and find the Relic, a large crystalline, domed room nearly seven hundred meters in diameter, the room glowed a dim blue lit with an artificial micro sun in the centre. The Brutes lead the human survivors through their own tunnels and then into the Forerunner tunnels below even theirs toward the room, and once there they were forced to activate it. The small sun rippled and fuzzed into a large blue portal before sinking towards the floor and settling at “ground level”. The Brutes slowly, almost apprehensively approached the portal, eventually one daring Brute stepped through it and disappeared.

 

Background: Galactic Empire

Tripp Madine, High Colonel of the Imperial Army

Colonel Madine looked over the report of what had happened at Research Station XHT-1138. Apparently during a test, the wormhole that the researchers were studying formed a clear path, and almost immediately after wards a large hulking creature walked through it. The beast was easily dispatched by the Stormtroopers guarding the centre, though not after quite a few casualties. That’s where he came in, being ordered to lead an Assault Battlegroup through the “Portal” and ascertain whether the area was useful to the Empire. At least they were giving him support of almost a whole Legion of Stormtroopers. In the time that the Battlegroup could muster and get transport out to XHT-1138 another five of the Beasts (Now Code-named as “Brutes”) had come through the portal, though these were easily handled with the defences that were erected after the first incident. Although the last one had a rope wrapped around it’s waist and was promptly dragged back though the portal. Colonel Madine ordered Lieutenant Drex Loms and his Stormtrooper Platoon through the portal first followed closely by the rest of the troops, they were to provide a foot-hold on the other side of the portal.

 


First Incident: Battle of the Portal Room (Day 1 - Day 2 of operation Brute)

Lt. Loms stepped through the Portal expecting the worst, being an unarmoured officer he at least had most of his Stormtroopers in front of him. He wasn’t prepared for the bloodbath that he walked into. Apparently these “Brutes” had set up their own defence line and were shredding anything that walked through the portal. A burning shaft of metal buried itself into his shoulder knocking him of his feet and into another Stormtrooper before he could assess the situation. He could see the troopers trying desperately to assault the defence line, but there was no cover between them and the Brutes except for the bodies of the fallen. He blacked out shortly after the next platoon of Stormtroopers crossed the threshold into the battle. After Action reports site that the Brutes had withdrawn their forces after several minutes into the battle, having almost been over run by the continuous imperial reinforcements.

 

Second Incident: Battle in the Tunnleways (Day 2 - Present, of operation Brute)

The Brutes had pulled back to a series of large tunnels that they were holding with absolute fierceness. This has been the bloodiest battle of the entire operation, easily more brutal and bloody than the Battle of the Portal Room. As yet it is unconfirmed whether this is on another planet or if this is an alternate universe composed solely of these large tunnels. The Enemies strength is also unconfirmed, as neither Imperial nor “Brute” armies can come fully to bear within the confines of the tunnels.

 

 

Location

The entirety of the “War” will happen several kilometres under ground in Large Tunnels reminiscent of the Halo 3 Level Crows Nest. Each Tunnel Section has a Straightaway that is ten kilometres long and branches out to two other tunnels, into a kind of hexagonal lattice. Each Main Tunnel is roughly 40 feet high and 40 feet across, with smaller tunnels and support pathways at regular intervals. There are Three Cities laid out within a hexagonal section and Three ground based MAC installations similar to what were built on Harvest. There are also two Hydroponics Hexagons and two Mining Hexagons. All of these provide access to the Surface except for the Hydroponics and Mining sections. Don’t Worry a Map will be Provided in first Post. All of the Named Sections with the exception of the MACs are Large Cavernous spaces under ground, with a diameter of 20 kilometres and a ceiling or depth of 2 kilometres. The MACs are just a Ammo storage facility with a loader and a Large Barrel that leads to the surface.

 

Again this is the Loyalist Covenant Army vs A combined force of Stormtroopers and Army Personnel, Not the Whole of the Galactic Empire.

 

Objectives

Covenant: Complete Destruction of the Imperial Battlegroup and all accompanying Stormtroopers.

Galactic Empire: Complete Destruction of the Covenant Army.

 

Numbers

Covenant:

10,000 Brutes (8% are Captians or Higher, 6% are Ultras, 23% are Majors, 31% are Minors, 12% are Stalkers, and 20% are Jet Brutes)

1000 Hunters

1600 Sniper Jackals (25% have Sniper Rifles 75% have Carbines)

4000 Regular Jackals

6000 Drones

10,000 Combat Grunts

6000 Kamikaze Grunts (Extra Large Methane Tanks and absolutely devote)

8 Scarabs (Can only be deployed to the Large Open Sections)

80 Wraith

80 Eidolon (Wraith Chassis with an upscaled Assault Cannons instead of Plasma Mortar)

200 Prowlers (Troop Transport Assault Craft)

400 Brute Choppers

200 Ghosts (Piloted by Grunts)

80 Shade Turrets (Also operated by Grunts)

 

Empire:

10,000 Regular Army troops in Standard Assault Battlegroup formation

-> 480 1-L Repulsorlift Tanks, 212 1-H Repulsorlift Tanks, 48 74-Z Speederbikes

-> 272 E-Webs or similar, 5724 Light Repeating Blasters, 3500 Blaster Pistols

~6000 Stormtroopers

-> 100 AT-STs

-> 4000 E-11 Blaster Rifles, 1000 E-11s Sniper Rifles, 1000 PTL Rocket Launchers

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Guest Adam Safran

Hmm. Since this si going to be a fight over in the tunnels, with the Imperials on the offensive.. They'll probably have to have the mani bulk of their forces fortify a position while they send out scouts to locate the main Covenant forces,s ince heavy armor and mobile weapons are going to be useless at tunnel fighting. While blaster rifles are pretty powerful and pack a lot of punch on higher energy settings, Stormtrooper uniforms are bright and obvious in tunnel fights.. So, assuming the Flood are specialized melee combatants, they'll have an advantage.. Though the ST's will get to use the helmet sensor systems to help anticipate ambushes - IIRC they're infrared and such.

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Guest He who fights monsters
Hmm. Since this si going to be a fight over in the tunnels, with the Imperials on the offensive.. They'll probably have to have the mani bulk of their forces fortify a position while they send out scouts to locate the main Covenant forces,s ince heavy armor and mobile weapons are going to be useless at tunnel fighting. While blaster rifles are pretty powerful and pack a lot of punch on higher energy settings, Stormtrooper uniforms are bright and obvious in tunnel fights.. So, assuming the Flood are specialized melee combatants, they'll have an advantage.. Though the ST's will get to use the helmet sensor systems to help anticipate ambushes - IIRC they're infrared and such.

Don't forget that the Stormtroopers aren't too accurate.

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Guest Adam Safran
Don't forget that the Stormtroopers aren't too accurate.

 

I'm well aware of that. Assuming we go by such things, the the Covenant are such fodder that a single action hero can wipe all of them out, and this is basically a battle of evil mooks v evil mooks. However, the ST's were able to at least take on Rebel mooks and win on at least two occasions.. Then again, you can make the argument that the Rebel Mooks are even less competent than Evil Fodder in general. Hard point. Also, is there a way to tell in these therads when a topic has gotten new posts?

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Guest boston_celtics
Don't forget that the Stormtroopers aren't too accurate.

 

Stormtrooper accuracy is PIS in the movies. Much more accurate in the EU (Canon or not?)

 

In any case, you could say the same about the covenant. In my experience with HALO, they tend to miss. Alot. Alot more often then in the Star Wars games, at least.

 

All of the peon, lowly, extras enter the Marksmanship Academy.

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Well Boston,at least the Convent actually have a important role,unlike the Stormtroopers who are used as Canon Fodder.

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Guest Adam Safran

Is there a way to tell when a match has new posts? I'm pretty sure the way is obvious and such and I haven't figured it out yet, but is there an immediate way other than clicking and scrolling down to see when a match is updated/ Hehe.

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Guest ThreeDark

Top of the thread, next to the rating there is an Options tab, first option is "Track this topic". Natch.

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I am really liking the fact that you can`t see what the vote count is. That ought'a stop bad ratings from spiteful fans who don't want to see their favorites loose.

 

Also about the Match

 

In my experience with HALO, they tend to miss. Alot. Alot more often then in the Star Wars games, at least.

 

Which Difficulty were you playing in? Heroic is what Bungie counts as Canon, and they are fairly accurate in that setting.

 

 

Edit: how do you quote here?

 

Edit: Thanks

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Guest Adam Safran

Just wondering if there's something like the old board where a thread you've read recently is marked in a different color than one that's since been updated - was jsut a much easier way to keep track of threads that were posted on or ones you'd read and were up to date on. Thanks, looking forwards to the new forum!

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Guest boston_celtics
I am really liking the fact that you can`t see what the vote count is. That ought'a stop bad ratings from spiteful fans who don't want to see their favorites loose.

 

Also about the Match

 

"In my experience with HALO, they tend to miss. Alot. Alot more often then in the Star Wars games, at least."

 

Which Difficulty were you playing in? Heroic is what Bungie counts as Canon, and they are fairly accurate in that setting.

 

 

Edit: how do you quote here?

 

Click reply on the bottom of the post.

 

Never tried heroic. Maybe I should dust of that copy of HALO...

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Just wondering if there's something like the old board where a thread you've read recently is marked in a different color than one that's since been updated - was jsut a much easier way to keep track of threads that were posted on or ones you'd read and were up to date on. Thanks, looking forwards to the new forum!

 

Any site functionality suggestions, please post in the forums Bug Board

 

Thanks! :D

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Guest Adam Safran
Any site functionality suggestions, please post in the forums Bug Board

 

Thanks! :D

 

 

Will do, and thanks!

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Guest skyfighter64

Wow, Nice use of effects. This entire new site is going to take me a while to get used to.

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Guest He who fights monsters
Click reply on the bottom of the post.

 

Never tried heroic. Maybe I should dust of that copy of HALO...

If my memory serves well of that game, legendary is the nastiest of the difficulties. The hunters would be the biggest threat. Big lasers, big shield, how would they counter that?

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Guest skyfighter64
If my memory serves well of that game, legendary is the nastiest of the difficulties. The hunters would be the biggest threat. Big lasers, big shield, how would they counter that?

 

Explosives (Blasters in Star Wars have an explosive effect) and the orange spot.

 

As far as difficulty goes Legendary is the toughest. I was never able to get very far on Legendary.

 

What I am concerned about though, is that the Empire Forces lack the heavy artillery of a class to match the Scarabs. No AT-AT's so they have to avoid those, or use Commando ops to take them down manually.

 

(BTW, I an considering the armor paneling of the sides of an AT-AT hefty enough to take at least one Scarab shot without being destroyed (as long as the neck is not hit just right)).

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Guest MarvelFan15
Amazing as usual.

 

Covenant all the way.

 

I'm siding with darth on this one.

 

Great match, by the way!

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