Jump to content
By UMPIRE

Sindacco Crime Family vs. Forelli Crime Family

MATCH SCORE
Sindacco Crime Family: 0
Forelli Crime Family: 1

By UMPIRE

Siegfried vs. Kazuya Mishima

MATCH SCORE
Siegfried: 1
Kazuya Mishima: 7

By UMPIRE

Maulkiller vs. Dante (DMC)

MATCH SCORE
Maulkiller: 4
Dante (DMC): 0

By UMPIRE

Rugal Bernstein vs. Raidou

MATCH SCORE
Rugal Bernstein: 4
Raidou: 1

By UMPIRE

Fox (Gargoyles) vs. Fox (Wanted)

MATCH SCORE
Fox (Gargoyles): 4
Fox (Wanted): 1

By UMPIRE

Scarlet Witch vs. Cybermen (Mondasian)

MATCH SCORE
Scarlet Witch: 5
Cybermen (Mondasian): 0

By UMPIRE

Momiji vs. Sophitia Alexandra

MATCH SCORE
Momiji: 2
Sophitia Alexandra: 8

By UMPIRE

Ken Masters vs. Ash Crimson

MATCH SCORE
Ken Masters: 9
Ash Crimson: 1

By UMPIRE

Vin vs. Korra

MATCH SCORE
Vin: 4
Korra: 3

By UMPIRE

Snow White vs. Danny The Dog

MATCH SCORE
Snow White: 3
Danny The Dog: 1

By UMPIRE

Sweet vs. The Music Meister

MATCH SCORE
Sweet: 3
The Music Meister: 0

By UMPIRE

Ibuki vs. Mai Shiranui

MATCH SCORE
Ibuki: 6
Mai Shiranui: 5

By UMPIRE

The Klingon Empire vs. The Demon Sorcerers

MATCH SCORE
The Klingon Empire: 0
The Demon Sorcerers: 4

By UMPIRE

Crimson Viper vs. Ayane

MATCH SCORE
Crimson Viper: 0
Ayane: 9

By UMPIRE

The Lord Of The Dance vs. Michael Jackson (Moonwalker)

MATCH SCORE
The Lord Of The Dance: 1
Michael Jackson (Moonwalker): 3

By UMPIRE

Minute Men (Kaiserreich) vs. Mishima Zaibatsu

MATCH SCORE
Minute Men (Kaiserreich): 0
Mishima Zaibatsu: 3

By UMPIRE

Ryu Hayabusa vs. Jin Kazama

MATCH SCORE
Ryu Hayabusa: 4
Jin Kazama: 2

By UMPIRE

Siegfried vs. General M. Bison

MATCH SCORE
Siegfried: 3
General M. Bison: 2

By UMPIRE

Emma Peel vs. Baroness

MATCH SCORE
Emma Peel: 4
Baroness: 2

By UMPIRE

Sophitia Alexandra vs. Rachel (Ninja Gaiden)

MATCH SCORE
Sophitia Alexandra: 3
Rachel (Ninja Gaiden): 2

Empire vs Trade Federation vs UNSC vs Covenant Empire


ND7
 Share

Recommended Posts

Guest Ruinus
Yeah... that's why ND7 either needs to scrap Air/Space Fighters and swap in actual Ground Support craft, or give the UNSC/Cov their own Air/Space Fighters... Really the Longsword has two Large Tank Caliber Cannons that fire like modern Aircraft Machineguns... One of them Swivel too, in order to track targets for strafing. As for the Seraph, well their the Cov analogue to the Longsword, so I guess they'd be equal?

 

Meh, it's what's given in the OP. I could say the same about the AT-STs and the A5-RXs in the GE side, one is a scout/troop vehicle, and the other seems to be some sort of long range artillery piece, up against: heavy tanks for the TF, jeeps for the UNSC and jeep-analogues for the Covenant.

 

Or hell, I could say that the GE and TF would need Dark Troopers and heavy battle droids, and the Covenant would need... Arbiters? to counter the SPARTANS. But we work with what we've got. :P

 

1,000m/s is just only slightly faster than the rounds UNSC assault rifles fire (840m/s)... The Master Chief was just able to dodge that type of fire from point blank range and they were bullets that are extremely hard to see. This was during the testing of the Mark VI armour IIRC. This would mean that with a Very Bright projectile Spartans could easily dodge them and get into their own optimum range without any casualties from Infantry and anti-infantry blaster fire.

 

Are you sure he dodged the bullet and simply didn't move out of the line of fire? I remember the scene, it's from Halo: Fall of Reach, but there is a different between tracking a bullet mid-flight and getting out of the way and seeng someone point a gun and moving out of the way.

 

True, but here they're literally facing an Army of Commandos. Depending on what terrain it actually is, it would be highly likely that the Empire wouldn't see them coming until they are within their lines. Then they wouldn't really be able to use massive ordinance or air support for risk of annihilating their own.

 

The only thing that could stop the Spartans from sneaking in like that would be if it was Empty & Level Flatlands, that have next to zero cover... and even then I would say that the Spartans just might find a way to sneak across it...

 

*Mang, I hate the army of commandoes trope. :D

 

I guess I can't say anything until we know the terrain.

 

I don't see how they can sneak up on the GE if the terrain is flatlands with no cover though, unless they are all SPARTAN IIIs with PSI armor, or all have cloaking devices (which would show up on IR anyway). Anyways, you don't have to use massive ordinance anyways. Hunters are quite dangerous to SPARTANS (again, Halo: Fall of Reach), and any sort of vehicle can *vulgarity* up a SPARTAN if they aren't equipped to take it out. Depending on what weapons the GE is fielding, they could run into shielded machine gun nests or grenands with a 5 meter vape radius. I mean, it's not like the SPARTANS are invincible even in Halo, Master Chief doesn't walk out of everything fine and dandy, he's supposedly the "luckiest" of them all.

 

*And by that I mean the idea that if all your soldiers are super soldiers the army is invincible. Doesn't matter if a guy can punch people's heads open if the other side calls in artillery on you.

Link to comment
Share on other sites

  • Replies 80
  • Created
  • Last Reply

Top Posters In This Topic

Guest Ruinus
Meh, I would think that a Scarab could pwn it... It could crawl up onto it and from there sit with impunity as it burns it's way through the thick armour.

 

Yeah, but like I said, only if no one in the GE notices the giant 19.5 meter tall beetle coming at it. Or if no one decides to help out the AT-AT while it's being attacked.

 

I mean, if the terrain is such that the Scarab can sneak up on the AT-AT, how did the Scarab even know the AT-AT was there anyways (you presume the Covenant have knowledge of the GE's position without the GE having knowledge of the Covenant position), and if its flat terrain then the AT-AT could probably just blast it from far away, or run away at 60 kmph (dunno the Scarab's top speed).

 

Hell, the GE/TF ships could just bomb them with impunity.

Link to comment
Share on other sites

if its flat terrain then the AT-AT could probably... run away at 60 kmph

What do they do, Gallop Away? I find it really hard to imagine them even going 30km/h. After all at what could only be assumed to be it's Cruising Speed, Luke managed to Jog along with one (9-10km/h)... If they were to pick up to a "Top Speed" then I wouldn't think that it would be higher than 30km/h. As then a person would actually have to Run to keep up with it, as shown by This Guy when he was playing with a Speed Trap...

 

th_CIMG1153.jpg<- Click

Link to comment
Share on other sites

Guest Ruinus
What do they do, Gallop Away? I find it really hard to imagine them even going 30km/h.

 

Sure, it must look really odd, but who cares if it looks stupid when it can kill the enemy *vulgarity*ing dead?

 

After all at what could only be assumed to be it's Cruising Speed, Luke managed to Jog along with one (9-10km/h)...

 

Or, because it was firing, it can't be affording to go at full speed? Accuracy decreases the faster you move, the movement throws off aim, etc etc. The 60 km/h is probably when it simply has to get somewhere real fast.

 

If they were to pick up to a "Top Speed" then I wouldn't think that it would be higher than 30km/h. As then a person would actually have to Run to keep up with it, as shown by This Guy when he was playing with a Speed Trap...

 

Kinda sounds like you don't believe it can go 60 km/h (the stated number) simply because you don't "believe" it could go that fast, or because it will look stupid as it does so.

Link to comment
Share on other sites

Or, because it was firing, it can't be affording to go at full speed? Accuracy decreases the faster you move, the movement throws off aim, etc etc. The 60 km/h is probably when it simply has to get somewhere real fast.

I say Cruising speed because that's generally the Speed at which combat vehicles can move at their fastest while still retaining a high degree of Accuracy. Hell,

, and Star Wars is supposed to be more advanced, but has Cruising Speeds at only 10km/h for Larger, More Stable vehicles...

 

So they really MUST be Galloping like a Horse to reach 60km/h speeds...

Link to comment
Share on other sites

Guest Ruinus
I say Cruising speed because that's generally the Speed at which combat vehicles can move at their fastest while still retaining a high degree of Accuracy. Hell,
, and Star Wars is supposed to be more advanced, but has Cruising Speeds at only 10km/h for Larger, More Stable vehicles...

 

So they really MUST be Galloping like a Horse to reach 60km/h speeds...

 

Uh, no, Star Wars does not have a cruising speed at "only 10km/h for larger, more stable vehicles" it has (maye) a cruising of 10 km/h for a giant 22 meter tall AT-AT, that tells us absolutely nothing about anything else, specifically, it doesn't tell us anything about their actual tanks (which is what you are comparing them to).

 

And again, who cares if it looks stupid at 60 km/h? It is stated to be able to do so, so it can.

Link to comment
Share on other sites

Uh, no, Star Wars does not have a cruising speed at "only 10km/h for larger, more stable vehicles" it has (maye) a cruising of 10 km/h for a giant 22 meter tall AT-AT, that tells us absolutely nothing about anything else, specifically, it doesn't tell us anything about their actual tanks (which is what you are comparing them to).

 

And again, who cares if it looks stupid at 60 km/h? It is stated to be able to do so, so it can.

Which, I think, is the same stance alot of people take.

 

"A character said it, so it must be true."

 

I take the, "a character said it, but lets wait until the visuals confirm or deny the claim" stance.

I haven't seen a Galloping AT-AT... and find the Idea completely absurd... so Show me where you have Seen one.

Link to comment
Share on other sites

Guest Ruinus
I haven't seen a Galloping AT-AT... and find the Idea completely absurd... so Show me where you have Seen one.

 

It's stated both in the The New Essential Guide to Vehicles and Vessels and Star Wars: Behind the

Magic. They are technical specifications, they don't require being seen.

 

"Below the troop body section were two immense Kuat Drive Yards FW62 compact fusion drive systems that, in conjunction with the walker's four giant heavily-reinforced legs, propelled the AT-AT forward at a top speed of sixty kilometers per hour. However, this maximum rate was achievable only on a flat, stable terrain. While their immense size gives the illusion that they are slow, plodding vehicles, Rebel troops reported that "walkers are upon you before you know it".

 

BTW: the game Star Wars: Empire at War gives an idea of what a faster moving AT-AT would look like. Instead of galloping (which, for some reason, is being assumed as the method of moving), it simply moves exactly like the battle of Hoth AT-ATs, except faster. Again, there may have been many reasons the AT-ATs were not moving at top speed: (unknown layout of Rebel base, not wanting to be up in the entire Rebel defense line, not wanting to be surrounded, unability to fire down if they arrive at the base too fast, stability and fire issues).

 

As I have said, you seem to not want to accept this figure based on your own personal disbelief/gut feeling over any actual evidence.

Link to comment
Share on other sites

1) Gameplay Mechanics Ruinus?

 

2) Even in the clips I did see of EaW AT-ATs they moved no faster than maybe 15 or 20 km/h, making claims of 3+ times that speed to be highly suspect.

Link to comment
Share on other sites

Guest Ruinus
1) Gameplay Mechanics Ruinus?

 

"the game Star Wars: Empire at War gives an idea of what a faster moving AT-AT would look like."

 

The AT-AT could simply, (instead of galloping) be moving its legs faster. It may look very choppy and jerky as it moves far faster, but again, you suddenly came with this assumption that it must be galloping like a horse without simply thinkg of an alternative.

 

I could have, for instance, simply said "take an AT-AT toy, and move it real fast", or "imagine the AT-AT scenes in the movies, but with the AT-ATs speed up." It's the same thing, simply because the visualization of an AT-AT at 60 km/h looks ridiculous doesn't mean it can't do it.

 

2) Even in the clips I did see of EaW AT-ATs they moved no faster than maybe 15 or 20 km/h, making claims of 3+ times that speed to be highly suspect.

 

"propelled the AT-AT forward at a top speed of sixty kilometers per hour. However, this maximum rate was achievable only on a flat, stable terrain. While their immense size gives the illusion that they are slow, plodding vehicles, Rebel troops reported that "walkers are upon you before you know it".

 

BTW: You just used game mechanics, when I didn't. I didn't say "Star Wars: Empire at War shows AT-ATs moving at 60 km/h" I said it gave an idea of how they may look. Instead of galloping like a horse or something similar, an AT-AT at top speed, on open flat terrain, may look just like any other AT-AT, except that it would move its legs faster (or take slightly longer strides, or both), the game gives a rough idea of what this may look like.

 

Again, your entire argument is basically: "I don't think a top speed over flat stable terrain of 60 km/h feels right for an AT-AT." Hell, even in universe it's stated that Rebels feel that the AT-AT is a "slow plodding vehicle" and are surprised by its speed.

Link to comment
Share on other sites

Guest ricrery

"T-47 airspeeder

650 km/h"

 

Okay, that comes to 10.833333 km per minute, or .1805555 km a second. An F-22's max speed is 2,000 mph, which translates to 3,218 km/h, and is 53.6448 km per minute, or 0.89408 km a second. A snowspeeder is going at 1/5 the speed of an F-22 at its max. The AT-ATs were capable of *hitting* them. An AT-AT will most certainly be able to hit a Spartan.

Link to comment
Share on other sites

"T-47 airspeeder

650 km/h"

 

Okay, that comes to 10.833333 km per minute, or .1805555 km a second. An F-22's max speed is 2,000 mph, which translates to 3,218 km/h, and is 53.6448 km per minute, or 0.89408 km a second. A snowspeeder is going at 1/5 the speed of an F-22 at its max. The AT-ATs were capable of *hitting* them. An AT-AT will most certainly be able to hit a Spartan.

1) What does an F-22's speed have to do with any part of your point?

 

2) You're assuming Maximum Speed when the T-47 was shot down? Are you a complete idiot? Did you really think that the Speeders on Hoth were flying at 650kph during their Strafing runs?

 

3) John during his test of Halo 1 era Mjolnir Armour was clocked at 105kph, though he tore his Achilles tendon apparently due to the strain of it, checking for anything else that could have caused it so subject to Edits. As well between Halo 1 and Halo 2 the Armour got upgrades to make it faster and stronger.

 

4) You're trying to compare a "Jet" Fighter that only moves really fast in one direction in a Steady and Controlled path that can be easily tracked... to a Spartan that can move erratically, really fast in any Direction that's needed to escape damage...

 

5) Star Wars blaster fire does not move that fast. Sure the Stronger the blast the faster it travels, but even on the Bigger warmachines I do not see the blasts moving that fast. Spartans that are fully aware that an AT-AT is firing at them should easily dodge the Blaster Fire before they get into their own weapons optimum firing range.

Link to comment
Share on other sites

Guest ricrery
2) You're assuming Maximum Speed when the T-47 was shot down? Are you a complete idiot? Did you really think that the Speeders on Hoth were flying at 650kph during their Strafing runs?

 

Well, at a MINIMUM, they were moving far faster than we've seen Spartans move, including Kelly.

 

3) John during his test of Halo 1 era Mjolnir Armour was clocked at 105kph, though he tore his Achilles tendon apparently due to the strain of it, checking for anything else that could have caused it so subject to Edits. As well between Halo 1 and Halo 2 the Armour got upgrades to make it faster and stronger.

 

Lies. Let's see how fast they move, shall we?

, or
. I will NOT believe for a damn second they can even exceed a horse's speed, let alone 105 kph.

 

4) You're trying to compare a "Jet" Fighter that only moves really fast in one direction in a Steady and Controlled path that can be easily tracked... to a Spartan that can move erratically, really fast in any Direction that's needed to escape damage...

 

Right, Will they be able to escape the "maximum firepower" attack? I mean, they can't escape it.

 

5) Star Wars blaster fire does not move that fast. Sure the Stronger the blast the faster it travels, but even on the Bigger warmachines I do not see the blasts moving that fast. Spartans that are fully aware that an AT-AT is firing at them should easily dodge the Blaster Fire before they get into their own weapons optimum firing range.

 

Mm, well, that's fine and all, but what happens when the Storm Troopers support come in? They have weapons that are almost plasma... oh for *vulgarity*s sake, the Arbiter, or any high ranking Elite, has weapons that can't even kill a UNSC marine in one shot (Ref. Halo Wars), and are capable of matching Master Chief; luckiest Spartan ever.

Link to comment
Share on other sites

Guest Ruinus

What I'm wondering is where Skirmisher gets his "all blasters are 49 m/s" stuff. Blaster speed is really inconsistent in the movies.

Link to comment
Share on other sites

Well, at a MINIMUM, they were moving far faster than we've seen Spartans move, including Kelly.

Have you read the Books?

 

 

Lies. Let's see how fast they move, shall we?
, or
. I will NOT believe for a damn second they can even exceed a horse's speed, let alone 105 kph.

Have you read the Books?

 

 

Right, Will they be able to escape the "maximum firepower" attack? I mean, they can't escape it.

Oh, you mean the Blasts that do not have Area Of Effect? When you hear Kiloton Level of Energy! you automatically think literally a Kiloton of TNT just went off producing an Extremely large Explosion... Do you see that at any time on Hoth? No, because the Energy is non-explosive, it hit's a point with Extreme Kinetic Energy and Thermal Energy, but besides the Fragments of ground kicked up there would be no Area Of Effect Explosion. So Only if one of these Kiloton level Blasts were to hit within meters of a Spartan would it do any damage to that Spartan.

 

 

Mm, well, that's fine and all, but what happens when the Storm Troopers support come in? They have weapons that are almost plasma... oh for *vulgarity*s sake, the Arbiter, or any high ranking Elite, has weapons that can't even kill a UNSC marine in one shot (Ref. Halo Wars), and are capable of matching Master Chief; luckiest Spartan ever.

1) Blasters are Particle Blast (Beam, but odd physics) weapons, which is actually a step above Plasma... BUT Infantry Grade Blasters (even Anti-Infantry) fire EXTREMELY SLOW MOVING BOLTS OF ENERGY. The largest infantry portable shot I clocked only came to 40m/s.

 

2) Those were Marines... And yes they do die fairly fast when shot with Plasma Rifles as note in the Halo Wars Cinematic a Marine goes down, critically injured from 1 hit. But we're not talking about Marines here, we're talking about SPARTANS...

 

3) Please keep the conversation Clean vergil_halo_odst__1_23436_7075_thumb.jpg

 

What I'm wondering is where Skirmisher gets his "all blasters are 49 m/s" stuff. Blaster speed is really inconsistent in the movies.

Basically it's mostly gut, but backed up by actual Calcs. See I calced the Infantry grade Blasters to be around 40m/s, and based on observation, I noticed that the speeds remained relatively similar in contrast to Size. Sure they're inconsistent, But they do have a logic to them. Hence "The bigger they are the Faster their Bolts travel"

Link to comment
Share on other sites

Guest ricrery
Have you read the Books?

Have you read the Books?

 

Well, no, I tried to though, but that writing style is irritating to read with, so I use bits and pieces I find.

 

Oh, you mean the Blasts that do not have Area Of Effect? When you hear Kiloton Level of Energy! you automatically think literally a Kiloton of TNT just went off producing an Extremely large Explosion... Do you see that at any time on Hoth? No, because the Energy is non-explosive, it hit's a point with Extreme Kinetic Energy and Thermal Energy, but besides the Fragments of ground kicked up there would be no Area Of Effect Explosion. So Only if one of these Kiloton level Blasts were to hit within meters of a Spartan would it do any damage to that Spartan.

 

Well, remember http://www.youtube.com/watch?v=JhpS69eAXrU#t=5m18sthis explosion?[/url]. Are you going to tell me, that that had no radius? Oh come now, the mushroom begs to differ.

 

1) Blasters are Particle Blast (Beam, but odd physics) weapons, which is actually a step above Plasma... BUT Infantry Grade Blasters (even Anti-Infantry) fire EXTREMELY SLOW MOVING BOLTS OF ENERGY. The largest infantry portable shot I clocked only came to 40m/s.

 

Alright, but what about the output? Han's blast pistol destroyed a large chunk of a wall; a few hundred megawatts.

 

2) Those were Marines... And yes they do die fairly fast when shot with Plasma Rifles as note in the Halo Wars Cinematic a Marine goes down, critically injured from 1 hit. But we're not talking about Marines here, we're talking about SPARTANS...

 

But these hits are a threat to Spartans, remember?

 

3) Please keep the conversation Clean vergil_halo_odst__1_23436_7075_thumb.jpg

 

Was that necessary?

 

Basically it's mostly gut, but backed up by actual Calcs. See I calced the Infantry grade Blasters to be around 40m/s, and based on observation, I noticed that the speeds remained relatively similar in contrast to Size. Sure they're inconsistent, But they do have a logic to them.

 

If they can vaporize just one kg of water in a single shot, they'd be doing 2.57 megajoules. That is however, if they've ever actually vaporized water.

Link to comment
Share on other sites

Well, remember this explosion?. Are you going to tell me, that that had no radius? Oh come now, the mushroom begs to differ.

What I see is their Blaster/Laser Cannons hitting a Complex designed to Produce and Use Large amounts of Energy to make a Shield that can withstand Bombardment from Several plus Large Warships in orbit explode... Personally I don't think that All of that blast was the AT-AT's and that it probably cooked off the Reactors Fuel or caused an Immediate Energy overload when it crippled it's systems resulting in such a large explosion.

 

Frankly it would be like hitting a Naval High Explosive Shell with a 9mm and saying that because the Shell detonated that 9mm actually has the Explosive power of a couple Dozen Kilograms of TNT...

 

 

Alright, but what about the output? Han's blast pistol destroyed a large chunk of a wall; a few hundred megawatts.

Han's Blaster Pistol is also not a good estimate for all blaster weaponry. It expressly says in anything mentioning it that it is a Highly Customized weapon or something to that effect. Meaning that more than likely he tweaked it for Power, which would mean that it would deal Substantially More power than Regular Standard Issue Weapons.

 

It would be equivalent to someone today having a .50 Deagle customized to fire 44mm long (.50AE rounds are only 33mm) High Explosive Depleted Uranium Tipped Rounds. And you're trying to say that just because he did some nice damage AUTOMATICALLY ALL WEAPONS somewhat similar to it can deal similar damages.

 

 

But these hits are a threat to Spartans, remember?

The 7.62x51mm NATO Round is a Threat to a Marine and can kill one in one hit... it takes 60 of them to down the Shields of a Spartan.

Link to comment
Share on other sites

Guest Ruinus
Basically it's mostly gut, but backed up by actual Calcs. See I calced the Infantry grade Blasters to be around 40m/s, and based on observation, I noticed that the speeds remained relatively similar in contrast to Size. Sure they're inconsistent, But they do have a logic to them. Hence "The bigger they are the Faster their Bolts travel"

 

Yes, if I remember you calced some shot moving near a LAAT gunship and hitting someone in the head. What I don't know is why you still assume that is the basic speed? In the Geonosis battle, for instance, the bolts from infantry weapons are crossing the 500 m distances between the clone and droid forces in seconds, and in this post he calced blaster bolts at 125 m/s.

 

Han's Blaster Pistol is also not a good estimate for all blaster weaponry. It expressly says in anything mentioning it that it is a Highly Customized weapon or something to that effect. Meaning that more than likely he tweaked it for Power, which would mean that it would deal Substantially More power than Regular Standard Issue Weapons.

 

DL-44 heavy blaster pistol:

The DL-44 was the weapon of choice of the General and Alliance hero, once-smuggler Han Solo, who removed the barrel-sight to facilitate his fast-draw.

 

As far as this article is concerned all he did was remove the sights on the barrel. I could go bust out my Visual Dictionary, since I'm pretty certain there is mention of his gun there.

Link to comment
Share on other sites

Yes, if I remember you calced some shot moving near a LAAT gunship and hitting someone in the head. What I don't know is why you still assume that is the basic speed? In the Geonosis battle, for instance, the bolts from infantry weapons are crossing the 500 m distances between the clone and droid forces in seconds, and in this post he calced blaster bolts at 125 m/s.

The problem I have with that Calc is that First we have a Guesstimate of Distance... and then we have yet another Guesstimate of Time.

 

My Calc I actually ripped the vid and put it through a program to literally dissect it into Timed Segments. Each Frame had a definable time, and it wasn't just a guess of "Oh, well one frame is 1/25 seconds"

 

My Calc also had a Bolt pass perpendicular to the Camera so that Actual Distance Traveled can be Accurately Measured... whereas your guy had a "Down the Barrel" POV which makes gauging distances extremely hard.

 

Based on this, what would you agree with?

Link to comment
Share on other sites

Guest Ruinus
The problem I have with that Calc is that First we have a Guesstimate of Distance... and then we have yet another Guesstimate of Time.

 

My Calc I actually ripped the vid and put it through a program to literally dissect it into Timed Segments. Each Frame had a definable time, and it wasn't just a guess of "Oh, well one frame is 1/25 seconds"

 

My Calc also had a Bolt pass perpendicular to the Camera so that Actual Distance Traveled can be Accurately Measured... whereas your guy had a "Down the Barrel" POV which makes gauging distances extremely hard.

 

Based on this, what would you agree with?

 

Where does he guess the time? PAL has a 25 fps, while the NTSC has a 30 fps (either .08 of a second or .06 of a second) The only thing he guess was the distance, and even then, I don't see why 10 meters is unreasonable.

 

Also your shot isn't exactly perpendicular to the LAAT, nor did it seem to take into account perspective (granted, the LAAT wasn't too far back, so it might be unnecessary).

Link to comment
Share on other sites

Guest ricrery
What I see is their Blaster/Laser Cannons hitting a Complex designed to Produce and Use Large amounts of Energy to make a Shield that can withstand Bombardment from Several plus Large Warships in orbit explode... Personally I don't think that All of that blast was the AT-AT's and that it probably cooked off the Reactors Fuel or caused an Immediate Energy overload when it crippled it's systems resulting in such a large explosion.

 

Actually, I'm not too sure.

 

Peak: >7,73 × 1026 W (with planetary heat sink)[5]

 

This converts to 323,423.200 teratons. I would expect the explosion to cause much damage. Of course, I'd believe it would implode then cause a mass extinction event...

 

Han's Blaster Pistol is also not a good estimate for all blaster weaponry. It expressly says in anything mentioning it that it is a Highly Customized weapon or something to that effect. Meaning that more than likely he tweaked it for Power, which would mean that it would deal Substantially More power than Regular Standard Issue Weapons.

 

I can understand that. What are the greatest feats common blasters have achieved?

 

The 7.62x51mm NATO Round is a Threat to a Marine and can kill one in one hit... it takes 60 of them to down the Shields of a Spartan.

 

I guess so, but what about rocket launchers? What yields do they have?

Link to comment
Share on other sites

DL-44 heavy blaster pistol:

The DL-44 was the weapon of choice of the General and Alliance hero, once-smuggler Han Solo, who removed the barrel-sight to facilitate his fast-draw.

 

As far as this article is concerned all he did was remove the sights on the barrel. I could go bust out my Visual Dictionary, since I'm pretty certain there is mention of his gun there.

Hmm, when last I checked Wookieepedia had said that it was a Heavily Customized Weapon... Now it makes no mention of it. "Star War, makers of Revisionist History since 1977" jk...

 

Still though, there is plenty of material that shows his gun WITH the scope. In fact the Blaster From ANH had a scope on it... When he fired all those powerful shots... Besides, I really don't think taking a removable scope off of a pistol would count as a Modification...

 

 

Where does he guess the time? PAL has a 25 fps, while the NTSC has a 30 fps (either .08 of a second or .06 of a second) The only thing he guess was the distance, and even then, I don't see why 10 meters is unreasonable.

 

Also your shot isn't exactly perpendicular to the LAAT, nor did it seem to take into account perspective (granted, the LAAT wasn't too far back, so it might be unnecessary).

I know that frame rate is standard, but sometimes it can vary, that's why I would rather dissect my frames with a clock stamp on them.

 

As for distance, is 10m reasonable? Or is it just a Guess?

 

It's alot harder to Guess a correct distance when trying to guess distance to a target rather than distance Across a target...

 

So I can easily say without Boost that My calc is the better, and more accurate.

Link to comment
Share on other sites

Actually, I'm not too sure. This converts to 323,423.200 teratons. I would expect the explosion to cause much damage. Of course, I'd believe it would implode then cause a mass extinction event...

I doubt that it would convert all of it's energy Directly into a Massive Explosion. But still, even if a mere tiny fraction of it's output power goes into causing a massive explosion then we'd still see a big explosion. Unless of course you think that the Shield Generator Station is made of Solid Matter without any working parts and is only there to get blasted to pieces, but this would be no more than a Set Model, and it's only objective would be to Blow up spectacularly...

 

 

I can understand that. What are the greatest feats common blasters have achieved?

High Powered Blaster Long Rifles have supposedly been able to cut a Man in half with Maximum power output. However I would classify this as more of an Anti-Material Weapon rather than Infantry or Anti-Infantry.

 

 

I guess so, but what about rocket launchers? What yields do they have?

IDK

Link to comment
Share on other sites

Guest ricrery
I doubt that it would convert all of it's energy Directly into a Massive Explosion. But still, even if a mere tiny fraction of it's output power goes into causing a massive explosion then we'd still see a big explosion. Unless of course you think that the Shield Generator Station is made of Solid Matter without any working parts and is only there to get blasted to pieces, but this would be no more than a Set Model, and it's only objective would be to Blow up spectacularly...

 

Or perhaps that no energy came from the generator, as that would be far too much, therefor that was all the AT-AT's power.

 

High Powered Blaster Long Rifles have supposedly been able to cut a Man in half with Maximum power output. However I would classify this as more of an Anti-Material Weapon rather than Infantry or Anti-Infantry.

 

I want the normal ones to calculate.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share


×
×
  • Create New...